Human Resource Machine is a puzzle programming game developed and published by Tomorrow Corporation. Released in October 2015, it teaches fundamental programming concepts through increasingly complex office-themed puzzles. Players are an office worker who must automate tasks using a visual programming language with simple commands like copy, add, subtract, and jump. Each level presents a data processing challenge that must be solved by writing a correct program on the office floor. The game progressively introduces concepts like loops, conditionals, and indirect addressing. Its charming art style by Kyle Gabler features the same aesthetic as World of Goo and Little Inferno. With 41 puzzles and optional optimization challenges for both speed and program size, it appeals to both programming beginners and experienced developers looking for brain-teasing challenges.
tomorrowcorporation.com/humanresourcemachine →